Use this smart poker vocabulary guide to enlarge your winning chances at online poker.
A
Action: a fold, check, call,
bet, or raise.
Active Player: a player still involved in a hand.
All-In: to run out of chips while betting or calling.
All Pink: a flush containing either diamonds or hearts.
Ante: a prescribed amount posted before the start of a hand by all players.
B
Back Door:to make a hand that the player was not drawing at.
Bad Beat:a hand being beat by another hand that had a very low percentage of becoming a winning hand.
Bet: the act of placing a wager in turn into the pot on any betting round, or the chips put into the pot.
Big Blind: a full first round bet.
Blank:a card that has little value to the hand.
Bluff: a bet or raise with a hand that is unlikely to beat the other players.
Board: all the community cards face up on the table common to each of the hands.
Bottom Pair: a pair with the lowest card on the board.
Burn: to discard the top card from the deck, face down.
Button: a white acrylic disk that indicates the dealer, also used to refer to the player on the button.
Buy-In: the minimum amount of money required to enter any game.
C
Call: to put into the pot an amount of money equal to the most recent bet or raise.
Cap: to put in the last raise permitted on a betting round.
Check: to not bet, with the option to call or raise later in the betting round or another word for chip.
Check-Raise: to check and then raise when a player behind you bets.
Clean Out: a card that would almost certainly make your hand best.
Cold Call: to call a bet or multiple bets for the first time in a round.
Counterfeit: to make your hand less valuable because of board cards that duplicate it.
Crack: to beat a typically big hand.
Cut: to divide the deck into two sections in such a manner as to change the order of the cards.
D
Dead Card: illegal card.
Dead Money: a player in a tournament who has no realistic chances of winning.
Deck: a set of playing cards, 52 or 53 depends on the game.
Draw: to play a hand that is not yet good, but could become so if the right cards come.
Drawing Dead: to make a hand that, even if made, will not win the pot.
Dominated Hand: a hand that will almost always lose to a better hand.
E
Early Position: a position in which you must act before most of the players do.
Equity: your "rightful" share of a pot.
Expectation: the amount you expect to gain on average if you make a certain play.
F
Family Pot: a pot in which all of the players call before the flop.
Fast Play: an aggressive betting or raising as much as possible.
Fish: a poor player who gives his money away.
Flop: the first three community cards, put out face up, all together.
Fold Equity: extra value you get from a hand when you force an opponent to fold.
Foul: a hand that may not be played for one reason or another.
Freeroll: a chance to win something at no risk or cost.
G
Gallery: nonplaying spectators.
Gap Hand: a starting hand with cards more than one rank apart.
Grinding: playing in a style with minimal risk and modest gains over a long period of time.
Gut Shot: to draw to and/or hit an inside straight.
H
Heads-Up Play: only two players involved in play.
Hit: the flop containing cards that help your hand.
House: the establishment running the game.
I
Implied Odds: pot odds that do not exist at the moment, but may be included in your calculations.
Insurance: a side agreement when someone is all-in for a player in a pot to put up money that guarantees a payoff of a set amount in case the opponent wins the pot.
J
Jackpot: a prize fund awarded to a player who meets a set of predetermined requirements.
Jam: a pot where several players are raising.
Joker: the joker is a partially wild card in high draw poker and ace-to-five lowball. In high, it is used for aces, straights, and flushes. In lowball, the joker is the lowest unmatched rank in a hand.
K
Key Hand: in a session or tournament, the one hand that ends up being a turning point for the player, either for better or worse.
Kicker: an unpaired card used to determine the better of two near-equivalent hands.
Kojak: a hand that contains a K-J.
Komodo Dragoned: when a players hand is defeated because of an opponent completing a straight or flush on the river.
L
Leak: a weakness in your game that causes you to win less money than you would otherwise.
Limp: to enter the pot by calling rather than raising.
Live Blind: a forced bet put in by one or more players before any cards are dealt.
Lock-Up: a chip marker that holds a seat for a player.
Loose: playing more hands than normal.
Loose Game: a game with a lot of players in most hands.
Lowball: a game where the lowest hand wins.
Lowcard: the lowest upcard at seven-card stud, which is required to bet.
M
Maniac: an aggressive player who raises and bets a lot.
Made Hand: a good hand.
Micro-Limit: small games, which exist only at online poker sites.
Muck: the pile of folded and burned cards in front of the dealer.
Middle Pair: pairing the second highest card on the board.
Middle Position: a position in which you act somewhere between most of the other players during a round.
Miscall: an incorrect verbal declaration of the ranking of a hand.
Misdeal: a mistake on the dealing of a hand which causes the cards to be reshuffled and a new hand to be dealt.
Missed Blind: a required bet that is not posted when it is your turn to do so.
Must-Move: in order to protect the main game, a situation where the players of a second game must move into the first game as openings occur.
N
New York Stud: five-card stud in which a four flush beats a pair.
Nickel: five dollars, usually represented by a red casino check.
No-Limit: a betting structure where players may bet any or all of their chips in one bet.
Nuts: the best possible hand.
O
Offsuit: cards of a different suit.
One-Gap: a
hold'em starting hand with two cards two apart in rank, examples: J9s, 64.
Option: the choice to raise a bet given to a player with a blind.
Opener: the player who made the first voluntary bet.
Out: a card that will make your hand win.
Outrun: to beat.
Overcall: to call a bet after one or more others players have already called.
Overcard: a hole card that is higher than any other card on the board.
Overpair: a pocket pair higher than any of the cards on the board.